Hitman: Absolution - Guide to Challenges !


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Hitman Absolution is a title that changes with every game: the great work of the developers has led to the creation of an adventure that detangles in several situations and different ways to deal with them. Each mission of the title includes multiple challenges that will have to be completed in multiple games but that will make the game itself totally different.


Our guide will tell you how to complete these extra challenges which are listed at the end of each mission. The challenges are divided into BASIC CHALLENGES, present in all levels and which will NOT be dealt with in this guide as they have already been dealt with in other guides or require no solution but only experience from the player:

-TEST COLLECTIONIST - She plans to collect the evidence hidden in each mission.

-INFILTRATED - Plan to go through the entire mission without getting caught: try to learn the movements of your enemies, use the right disguises at the right time and place and be as quiet as possible. After a few games of the same mission you'll be able to figure out your way through the many offers.

-ONLY ORIGINAL COSTUME - It plans to cross the entire mission without ever changing costume from the default tuxedo. You can try to get it together with Infiltrato if you can find a path where no one can see you, or you can try to eliminate everyone so that you can continue quietly with the default assassin costume.

-CAMALEONT - He expects to find and wear all the costumes of a mission. Finding them will be easy because 90% of the costumes will be in your path.


The other type of challenges are EXTRA CHALLENGES, which change from mission to mission and which we will address in this guide divided by level and section of it!


MISSION 1
- A MODERN ART PERSONAL CONTRACT

When you arrive at the tennis court, at the beginning of the game, silently eliminate the guard on the edge of the court and look at the garden below. You will notice a modern art structure in the centre of the area. Shoot at its base to drop it on the 2 unsuspecting guards and you will overcome the challenge.
- GERONYMUS
Turn left and wait a few seconds for the man upstairs to come down the stairs and join the guards in the hall on the ground floor. Now go up the stairs and look for the guard leaning against the railing, sneak behind her and throw her downstairs...GERONIMOOOO!
- EXTRA SPICES & DAMN GOOD COFFEE
Turn left and wait a few seconds for the man upstairs to come down the stairs and join the guards in the hall on the ground floor. Now go up the stairs and enter the door immediately in front of them, the bathroom. Take the pills from the sink and go back to the kitchen, then wait for the cook to kick the guard out. When the chef's back is turned, pour the pills into the boiling pan in the middle of the kitchen and wait for the chef to taste his soup with your addition. Once unconscious leave him on the chair and go through the kitchen through the left door. You will find yourself in a mini-bar. Pour the pills into the coffee on the mini-bar counter and wait for the Chief of the Guard to drink it. Go back to the kitchen and, once the Chief of the Guard is unconscious, go out the left door to find him slumped over a chair. Steal his key card and leave him on the chair. Sneak upstairs quietly and use the keycard to get out the door. The important thing is to do it without arousing suspicion.
- PLAY IT AGAIN
Steal the dress from the cook without setting off any alarms. Dress as a chef and walk around the main hall undisturbed. Wait until a guard goes to inspect the back of the piano. Come closer and take off the nail of the piano cover and drop it on the poor guard's head.


MISSION 2
THE KING OF CHINATOWN-PLACE CHINATOWN
- CONTROLLED DEMOLITION & KABOO
M
Arrive in the square and reach the alley on the left where the target's car is hidden. Turn your guard towards the box in the alley thanks to the bottle that you will find on the boxes just outside the alley. Reach the guard from behind and use the cable to take him out of play. Put his clothes on and hide the body in the dumpster. Go up the stairs of the alley and collect the explosives that will be thrown under or next to the car. Run downstairs and sound the car alarm, then get out of the alley. You will now see your target, concerned about his car, reach the alley. As soon as he gets to the car, if everything is done correctly, you will see a big explosion. Remember that only the target must be involved in the explosion, otherwise you will only get KABOOM.
- TWO FOR THE PRICE OF ONE & A KILLING VIE
W
Arrive in the square and turn right following the wall until you reach an alley with a guard. Wait a few minutes outside the alley to notice a man dressed in white, the drug dealer, coming out of the alley. Turn off the light at the entrance of the alley and when the guard comes to check the entrance silently and go upstairs. Take your sniper rifle from your desk and aim it at the center of the pagoda in the square through the window. You will surely notice the drug dealer talking to your target, well, to overcome the challenges you have to kill them both with a single shot. The targets will overlap several times during their discussion, try to aim at the head or heart of the 2.
- GROUND MAN
Near the exit door there is an alley with a brick next to another alley with a guard and a cook. The guard guards open hatches from which steam comes out. Wait for your target to finish with his men in the pagoda so that he reaches the alley with the guard and the cook going all the way down it. Then distract the guard with the brick and wait a few seconds for the king to peek inside the open hatches. Approach quickly and push the king inside the trapdoor.
- LETHAL FALL
Wait for your target to finish the talk with his men in the pagoda so that he reaches, just after the alley of the "MAN ON EARTH" challenge, the part where there is the exit door of the level. If you look up, you will see that there is a suspended load. All you have to do is shoot at the load supports when the target passes underneath them so that they are crushed to death.
- CLEAN SWEEP
Kill the target accidentally and without being detected, collect the only Evidence in the level and proceed to the next area without arousing suspicion. You can try to get it during the execution of the "BULLING COFFEE" challenge.
- MAESTRO AVVELERATOR (includes DO NOT DRINK YOU, BOLLENT COFFEE and LUNCH HOURS. ) "MAESTRO AVELERATOR" Requires you to complete the 3 challenges listed in brackets without arousing suspicion. To complete the 3 challenges you will have to use 3 different games by going out of the end of level each time the king finds his end.
-NON DROGARTI
Go right and reach the alley mentioned in the challenge "TWO TO THE PRICE OF ONE". Look in front of the alley to notice the table with the Fugu Fish. Wait a few seconds and the saleswoman will turn around and you can take the fish. Go back where you came from and you will find on the left a staircase descending to a Czech alley. If you look behind the nerds you will see the drugs left for the king to be poisoned with the Fugu. Now wait for the king to use it and die before you leave the level unexpectedly.-BULLING HEADPHONES-Pick up the Fugu and reach the pagoda mentioned in "MAN ON EARTH". Disguised as a policeman, poison the coffee on the pagoda table. Wait for the king to drink it and die before finishing the level without arousing suspicion.
-LUNCH Hour Take the Fugu and reach the alley mentioned in "MAN ON EARTH". Wait for the saleswoman to turn around and poison the king's lunch. Now wait for the king to eat it and die before you leave the level.
- VEILED DEATH PART 1
You'll have to complete the "TWO TO THE PRICE OF ONE and A KILLING VIEW" challenges wearing a cop suit.
- SAIL DEAD PART 2 Kill the king in the drug dealer's costume, in the place where you must perform the "MORTAL FALL" challenge

MISSION 3

- TERMINUS HOTEL PASS OF THE HALL You will have to visit all areas of the level without being noticed and complete the mission without arousing suspicion. To do this you will need the Caretaker's dress that you can get at the beginning of the level. Take the key from the armoured van parked on the side of the road and enter the hotel from the front entrance. Just inside look to the right and throw the key to the wardrobe so that the Caretaker can investigate. Steal the Caretaker's dress and hide it in the wardrobe. Now, except for the 8th floor where you must be careful, you will be able to wander undisturbed in all areas of the mission.
- NO DISTURB Reach Room 899 without stun or kill anyone, follow the "PASS OF THE HALL" challenge to figure out how to do it.
- A PARADISE EVENING Insert a film into the projector in the section of the level called High Plans. You can find a film in the ballroom or in the cleaning cupboard next to the bathroom.
- INTERNAL WORK
Go up from the seventh to the eighth floor following the path indicated so as not to be seen:Exit the elevator on the seventh floor and take the bottle in front of you. Use the bottle to lure the window guard to the stairs. Now exit the window and go up to the eighth floor.
- HOUSEKEEPING
Eliminate all 11 guards on the eighth floor without being discovered and hide all the bodies. With a little practice you will be able to memorize the guards' routes and silently eliminate them one by one.
THE ELECTRICIAN PART 1
In the sewer, steal an electrician's suit and use a screwdriver to kill someone without arousing suspicion.
THE ELECTRICIAN PART 2
In the sewers, steal an electrician's suit and use a screwdriver to kill 5 enemies without arousing suspicion.


MISSION 4 - RACE FOR LIFE

PICK ON THE NEWCOMER

You'll just have to use a Rookie as a human shield. You will easily recognize them when you arrive in the library area and notice some guys without moustaches and wearing a baseball hat. The challenge will be unlocked either if you sneak up on the Rookie and use him as a shield by taking him from behind or if you catch him after pretending to surrender.

DEATH FROM ABOVE

Lure a policeman to the central area of the library where there are desks around a statue. Now go behind the left-hand beams and turn the lever to kill the enemy with the skylight.

SILENCE PLEASE PART 1

In the library, eliminate or stun a cop and hide his body without being discovered.

SILENCE PLEASE PART 2

In the library, eliminate or stun 7 policemen and hide their bodies without being discovered. If you are discovered, you will necessarily have to start over.

FIELDS OF GLORY

Get through the entire Shangri-la area without getting caught.

BONGO HIT

In the Shangri-la area, take a Bongo and break it in the face of the enemy. Perform this operation several times to overcome the challenge. The bongo is fragile and will break after just one use but you will find many more without effort.

EXPANDING MARKET

To overcome this challenge, you will need to open the safe in the Shangri-la area. The combination is in the notebook in the same room as the safe. Use the air duct to get there.

IN STEREO

You need to activate the music from the DJ console in the Shangri-la area. The room with the console is located on the opposite side of the corridor of the room where the "EXPANSION MARKET" challenge safe is located.

MISSION 5 - HUNTER AND PREY


PRIVATE DANCE

This challenge requires you to KILL the target and hide the body by running away without being seen. You will need the silenced JAGD P22G hidden in the room locked by the magnetic key inside the Vixen Club. Follow your target without being noticed and, after the private lap dance, kill him with the silenced gun and hide the body in a nearby trunk. Now you have to escape from the area without being noticed: distract the bouncers with the bottle and enter the door from which you can access the upper floor and exit undisturbed.

DOMINATED

This challenge requires you to STORD the target and hide the body by running away without being seen. Enter the bathroom and stun the bouncer by stealing his clothes. After hiding the body, wait for your target to enter the bathroom, then stun him and hide the body. Now put on your original tuxedo again and leave the path already mentioned in "PRIVATE DANCE" without being discovered.

SCHADENFREUDE

You'll have to eliminate the target by dropping the disco ball on him. Enter the backstage and eliminate the guard hiding his body. Enter the room with the mirror and the button to operate the strobe ball. As soon as the target is standing under the ball press the button to eliminate him and then run away without being seen. Taking your time with the ball's oscillations is not at all easy: I suggest you press Y/Triangle at the exact moment when the target enters and pushes the girl.

FIRE FOR SALE

Once in the Convenience Store follow the right wall until you find a valve. Rotate it and then turn back and set fire to the cluster of fireworks to overcome the challenge.

TWO RIGHTEOUS DO A RIGHT

Once in the area with the 3 targets, follow the one who kills the trader in the alley and save the trader.

MOMENT OF BLISS

Once in the area with the 3 targets, wait for one of them to pee and electrocute him with the electric cable.

SPARAGLI

Sabotage the gas pump in the area with fireworks and after some time one of the 3 targets will die alone.

THE X INDICATES THE POINT

Eliminate the target of the "TWO RIGHTS DO ONE RIGHT" challenge by dropping a load of weights on them. There will be one where the target will kill the seller.

BAD COP

In the area where you have to kill the 3 targets, follow Bill Dole and steal Birdie's files so that the corrupt cop will kill the target for you.

SWORD GAME PART 1

Kill one of the 3 henchmen with the katana. You find the Katana next to the kiosk of the salesman who is killed in the "TWO RIGHTS A RIGHT" challenge.

SWORDPLAY PART 2

Kill ALL 3 henchmen with the katana. You will find the Katana next to the kiosk of the seller who is killed in the "TWO RIGHTS A RIGHT" challenge.

SWORD GAME PART 3

Kill ALL 3 henchmen with the katana while wearing Charlie the squirrel's dress. You will find the katana next to the kiosk of the salesman who is killed in the "TWO RIGHTS AGAIN" challenge.


MISSION 6 - ROSEWOOD


GOOD SAMARITAN

Save the guard imprisoned by the 3 torturers. After exiting the elevator you will surely notice 3 enemies torturing a policeman tied up in a chair. Eliminate the 3 by saving the guard and you will overcome this challenge.

OUT OF FUSE

Collect all the fuses in the elevator without being detected.

BALL GAMES

Eliminate the guards and hide their bodies in the ball pit of the infirmary. If you get caught, you'll have to start all over again.

THIN INJECTION PART 1

Eliminate 3 enemies with the syringe, which you can find in the infirmary or medicine room. You may also be discovered, this will not compromise your challenge.

THIN INJECTION PART 2

Eliminate 4 enemies with the syringe, which you can find in the infirmary or in the medicine room. You may also be discovered, this will not compromise your challenge.

THIN INJECTION PART 3

Eliminate 5 enemies with the syringe, which you can find in the infirmary or medicine room. You may also be discovered, this will not compromise your challenge.

FACE OFF

You'll have to eliminate Wade without getting caught: Instead of following the main path, follow the right wall of the room and reach the valve behind the console. Turn the valve and go through the road that has just cleared that will lead you to another valve. Turn this one as well to take Wade out of play.

MISSION 7 - WELCOME TO HOPE

CHEW THE FAT

Get to the bartender without starting a bar fight.

CLEAN THE AIR

Start the fight at the bar and join the bartender without participating in the fight.

ALI

Instead of starting the bar fight by messing around with the Jukebox, reach the bouncer and hit him in the face with a punch or take out all the bouncers during the bar fight.

DUCK AND COVER

Start the bar fight and get to the bartender without getting hit. Complete "CLEAN THE AIR" to unlock this challenge as well.

MISSION 8 - THE GIFT OF BIRDIE


DEPENDS ON THE GIRL

Take part in the shooting contest and...lose!

BULLSEYE & KILLER SIGNATURE

Win the shooting match with the Silver Ballers to unlock both targets. With a little practice, you'll do it without a problem.

ULTRAMAX
Follow our evidence guide to get to the room with the only evidence of this mission and find the Ultramax. Now all you need to do is win the shooting contest with this weapon.

WOULD NOT STEAL

Retrieve the Silver Baller and complete the mission without participating in the shooting competition.

SHIVER ME TIMBERS
Fire the cannon. The cannon is on the left side of the firing range and all you have to do is light the fuse.

DUCK HUNTING
Instead of going to the shooting range go right from the beginning of the level and reach the duck shooting range. Eliminate 10 ducks to overcome this challenge.

UP YOUR ARSENAL PART 1

You need to win the shooting contest with more than one kind of firearm.

UP YOUR ARSENAL PART 2

It is necessary to win the shooting contest with different types of firearms.

UP YOUR ARSENAL PART 3

You must win the shooting competition with all types of firearms that can be found in the mission, including the Silver Ballers, the Ultramax, all the guns on the shelves of the store and the special gun in the chief's trophy room.
MISSION 9 - LENNY'S SHAVING

OIL IS THICKER THAN BLOOD.

Go out into the street and follow the left side until you reach a shed. You will enter the hut and, near the building, you will also notice your target and an oil tank. Push the target into the tank and you're done.

GET THE MECHANIC

You will have to crush a target, in the garage immediately to the left just off the street, with the car suspended. Move the policeman away from the workshop by activating the alarm of the farthest car. Take out one of the two mechanics in the area and put on his suit. After retrieving a wrench (or noise object) from the workshop, throw it under the suspended car so that the target can investigate. Wait for his arrival from behind the column with the release switch and...SPLAT!


KILL ME, I'M THE COOK!

The challenge is to eliminate a target by sabotaging a stove. You can get it easily at first in the convenience store. Enter the kitchen and sabotage the stove. Wait for the target to enter and shoot the stove.

PUMP IT UP

Go to the entrance of the garage mentioned in the challenge "TAKE THE MECHANICAL". Sabotage the petrol pump on the left and move away while keeping a clear view of the sabotaged pump. Wait for the target to pass in front of the pump and fire on the fuel slick to initiate a long series of explosions.

SHOCKED

Connect the transformer to the gate where one of the targets in the first mission area wanders. Now wait in front of the power switch and when the target arrives, activate the transformer to kill him while opening the gate.

SAFETY DISTANCE PART 1

Eliminate the target ( Tyler ) from the roof of the garage by firing the sniper rifle at the target in question on the second floor of the doughnut shop, right where you will find the sniper rifle. After you get the rifle, it will be better to get the plumber's suit to go unnoticed.

SAFETY DISTANCE PART 2

Eliminate the target ( Landon ) from the 2nd floor of the doughnut shop, right where you killed Tyler. The target in question is on the second floor of the doughnut shop. Otherwise, follow PART 1.

SAFETY DISTANCE PART 3

Eliminate the target ( Gavin ) from the 2nd floor of the doughnut shop, right where you killed Tyler. The target in question is on the front porch of the neighborhood. Otherwise, follow PART 1.

GOTTA GO

In the Barbershop area, before entering the house, go down the stairs immediately on the left and collect the wrench. Sabotage the electrical panel in the corner and the game is done because after a while the target will stop urinating in that corner dying electrocuted.

WELL DONE

To overcome this challenge you'll have to kill the barbecue guy by swapping hot sauce for the other flammable liquid. Go down the ladders mentioned in "GOTTA GO" and climb to the side of the building without sabotaging the cables, otherwise the target useful for this mission will die electrocuted. Go down to the barber shop and put on his clothes that you find on the furniture near the stairs. Now you can act virtually undisturbed. Go into the living room, past the kitchen and into the small warehouse before you leave, recover the flammable liquid. Go downstairs (in the cellar to understand) and replace the hot sauce with the liquid. Now wait hiddenly for someone to come and get the sauce and then go to the barbecue to enjoy the show.

ACCIDENTS HAPPEN
Sabotage the stove in the kitchen mentioned in the "WELL DONE" challenge. Wait for a target to approach them and cause an explosion by shooting at the stove.

MISSION 10 - THE END OF THE ROAD

There are no challenges on this mission...just many ways to "have fun" with Lenny!

MISSION 11 - DEXTER INDUSTRIES

LOSER
In the initial area ( Old Mill ) eliminate the guard playing the video game by destroying the console. Shoot the TV to overcome this challenge.

NEW TOYS

Kill some enemies with proximity mines, there are several throughout the mission and it will not be difficult to overcome this challenge.

HEAT PACKAGING

Enter both keycard locked weapons depots located in the DEAD END and FACTORY COMPOUND zones.

UNDER DECK PART 1

In the FACTORY COMPOUND zone, eliminate an enemy on deck with the KAZO TRG without triggering the alarm.

UNDER DECK PART 2

In the FACTORY COMPOUND zone, eliminate 3 enemies on deck with the KAZO TRG in only 10 seconds and without triggering the alarm.

UNDER DECK PART 3

In the FACTORY COMPOUND zone, eliminate 3 enemies on deck with the KAZO TRG and without triggering the alarm. Same as part 2 but without the 10-second limit.

MISSION 12 - DEATH FACTORY


EXCELLENT TEST RESULTS

Wait for Dr. Green to enter the test field with the mines deactivated. Activate them at that moment to kill him with the blast.

THE ABYSS GAZES BACK
Destroy the glass floor of the master bedroom in which Dr. Green is standing to drop him downstairs. You can use a mine or 3 bullets from the silver ballers to destroy the glass floor.

COMMON GOOD

Sabotage the mine Dr. Green examined to blow it up. This method is the best way to eliminate the target indirectly.

REAP WHAT YOU SOW PART 1

Hide the body of a scientist dressed in yellow in the pig tank.

REAP WHAT YOU SOW PART 2

Hide the body of 5 scientists dressed in yellow in the pig tank. Dr. Green himself will do.

HAPPY BIRTHDAY

In the Decontamination area, reach the room further to the right and eliminate the stripper hiding her body. Now enter the cake and once all the enemies have arrived, jump out of it and eliminate only the guards leaving your target alive.

THE RIGHT SPACE

In the R&D area, dress as a scientist and, after locating the bomb test chamber, lure Dr. Valentine inside the chamber with his mechanical arm so that he can be killed undisturbed.

THE SHOCK DOCTRINE

In the R&D area, enter the experimental weapons room to notice a laser cannon shooting dummies. Go to the next room and retrieve the code from the computer. Go back to the laser and deactivate it. Wait for Dr. Valentine to go fix the dummies and shoot them with the laser.

EUREKA
In the R&D area, following Dr. Valentine you will notice that he smears a green liquid on his head to let his hair grow back. In the room next to where he takes the green liquid you will find fuel. Precede the Doctor and pour the gasoline into the green liquid tube to make it turn red and watch the hair grow fire.

HIDE

In the R&D area, eliminate Dr. Ashford without being seen. To do this, you can descend to the lowest floor and turn the valve to fill the entire area with steam. You'll have 30 seconds where no one will see you. Eliminate Ashford and hide his body then hide so that no one sees you at the end of the 30 seconds.
SEARCH AND HIDE
In the R&D area, eliminate the seven researchers (the characters with the blue dress of Dexter Industries) without being seen and without arousing suspicion. Reloading from a checkpoint resets the counter to zero so you have to eliminate all 7 in a row, silently and hiding their bodies.

MISSION 13 - FIGHT NIGHT


SEARCH AND FIND

In the hangar, retrieve the lost keycard from the guard near the evidence.


A TRUE PATRIOT

Enter the arena dressed as a patriot without being seen. To overcome this challenge, go behind the Patriot's caravan and turn off the generator. Wait hidden and you will see a member of the Patriot's staff arrive, knock him out and put on his clothes and finally hide the body. Walk in front of the caravan from the left to find the Patriot's lucky bear on a bouncer. Watch out for the other staff members and steal the bear and hide without being seen. The Patriot will order the other 2 staff members to look for the bear by themselves. Stun the patriot and, after wearing his clothes, hide his body. Enter the arena undisturbed.

UNTOUCHABLE

Defeat Sanchez dressed as a Patriot without missing a single Quick Time Event.

LIGHTING SYSTEM

Enter the Arena with the initial dress thanks to the Keycard that you can find by following the initial phase of the mission "SEARCH AND FIND" and climb to the upper floors until you reach an elevated walkway. Shoot the lighting system and drop it over your target.

WING MAN

Take out Sanchez with the sniper rifle without killing anyone else and escape undetected. Follow the first stages of the "LIGHTING PLANT" challenge.

MY ENEMY

Go to the military cages where you get the sniper rifle and get the explosives. Arm it and throw it into the arena to take out Sanchez.

MISSION 14 - SAINTS' ATTACK

INTERVENE

Save the tourist who is about to be shot behind the parking wall at the beginning of the level. Then reload and save him again to overcome the challenge. Or save the first tourist and then save the hotel owner in the reception area.

BLACK VEDOVA

Go down to the parking lot mentioned in "INTERVENE" and take the rat poison from the crate in the corner. Reach the end of this area and pour the poison into your target's drink. Now hide without being seen and wait for the target to sip his last drink.

ELECTRO CUTE

In wheat fields, use the generator behind the hut in the middle of the field by connecting it to the water pipes. Activate the generator and shortly afterwards you will see the target come in and die electrocuted.

SCARECROW

Eliminate 10 enemies, dressed as a scarecrow, without ever being discovered.

ANGEL OF DEATH PART 1

In the reception area, sabotage the gas station after the first Radonic sister leaves the building. The pump to sabotage is the one to the right of the area where the hotel owner is shot. Once both Radonic sisters are near the sabotage pump, blow it to kill both targets in one shot.

ANGEL OF DEATH PART 2

Unfortunately this challenge is Buggata and at the time of publication of this guide the bug has not yet been fixed. We tried everything and we tried to follow the methods shown in the official game guides but the challenge is not unlocked in any way making it impossible to implement PART 3. We are waiting for a patch from the developers.

ANGEL OF DEATH PART 3

Read PART 2.

MISSION 15 - THE LAW OF SKURKY


OBJECTION & NO COLLATERAL DAMAGE

You need to turn off the video evidence blaming the weird guy in the courtroom. Go up the stairs and wait for the guard to turn around to turn off the video evidence. Or go outside and turn off the evidence in the judge's office (please take your time and turn it off when the judge says to start the evidence). By turning off the video in time the judge will ask for a 5-minute break in which the accused will go to the bathroom. Stun him and take his tinfoil hat men's clothes. Return to the courtroom and resume trial. Get arrested and proceed to the next area. Remember to remain undetected and exit the level to pass the mission.


ONE MAN RIOT

Take the glass awl to the judge's office and eliminate 10 enemies without ever tossing the weapon.

DOOMSDAY PART 1

Disguise yourself as a judge and stun an assistant judge, then hide him.

DOOMSDAY PART 2

Disguise yourselves as a judge and stun 3 assistant judges, then hide them.

DOOMSDAY PART 3

Disguise yourself as a judge, take the hammer and eliminate the man with the hammered tinfoil hat.

MISSION 16 - OPERATION SLEDGEHAMMER


SURVEILLANTE

Take out all the cops in the COUNTRY PRISON area without killing them. Then you'll have to knock them all out.

NEBBIOSE EYES
Eliminate all enemies in the mist without being noticed.

HEAVY ARMOR

Take an enemy in armor as a human shield and kill 4 more enemies.

SURGICAL PRECISION PART 1

In the area just after the county jail eliminated 3 enemies without being seen. Try to eliminate those close to the burning truck with quick shots to the head.

SURGICAL PRECISION PART 2

In the area just after the county jail eliminated 5 enemies without being seen. Try to eliminate those close to the burning truck with quick shots to the head.

SURGICAL PRECISION PART 3
In the area just after the county jail eliminated 7 enemies without being seen. Try to eliminate those close to the burning truck with quick shots to the head.

MISSION 17 - UNIQUE

There are no challenges in this mission.

MISSION 18 - BLACKWATER PARK

CRASH COURSE

You have to insert the film from the film into the projector. You will find a film in the retinal scan room.

LAUNDRY DAY

Eliminate an enemy and dump them in the laundry chute.

YOU CAN HANDLE

Get rid of the manager of the Balckwater and get his clothes. A woman will come to guide you out. Walk through the area without arousing suspicion and take the elevator to the upper floor. If all goes well, everyone will believe you are the director of the Blackwater.

I'VE GOT MY EYE ON YOU.

Follow the "you can manage" challenge until the woman arrives. Then stun her and use it on the retinal scanner.

BACKSLASH HACK

Deactivate the retinal scanner with the computer behind the main Lobby.

CETACEA

In the Penthouse, eliminate 5 enemies with the whale skeleton. The switch is upstairs in the same room.

HALLELUJAH

Throw or push 5 hostiles off the building.

RONIN PART 1

Dressed as samurai eliminated, without arousing suspicion, an enemy with a katana.

RONIN PART 2

Dressed as samurai eliminated, without arousing suspicion, 7 enemies with the katana.

RONIN PART 3

Dressed as samurai eliminated, without arousing suspicion, your target with the katana.

MISSION 19 - COUNTDOWN

ALL ROADS LEAD TO DEXTER

Use all 3 possible routes to reach Dexter. Through the minefield, through the air intake and through the warehouse entrance door.

STAY ON TARGET

Finish the mission in 3 minutes or less.

AXED

Take the axe from the evidence room closet and eliminate 5 hostiles.

IT'S PERSONAL

Take the road through the minefield that will take you behind Daxter and... strangle him!

TAKE EM DOWN PART 1

Take 3 shots to the head.

TAKE EM DOWN PART 2

Throw six hostiles from the edge of the building.

TAKE EM DOWN PART 3

Eliminate 10 enemies without being seen. There is a lot of smoke so try to eliminate the enemies silently in the gas.

MISSION 20 - ABSOLUTION


WOLF IN SHEEP'S CLOTHING

Wear the agency technician's suit, which you'll find in a bag behind the Burnwood family tomb. Now kill Jade and hide her body undetected.

HEART OF STONE

Eliminate Jade by dropping the hanging tombstone on her.

RUN OUT

Take Jade out of the cemetery tunnel, bury her down there with explosives.

THE HIGHER GROUND PART 1

Eliminate 3 enemies using the sniper rifle without arousing suspicion and with head shots.
THE HIGHER GROUND PART 2
Same thing as PART 1 but you have to eliminate 5 enemies in 10 seconds.
THE HIGHER GROUND PART 3
Same thing as PART 3 but you have to eliminate 7 enemies.



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