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Detroit: Become Human - Trophies Guide


After a long wait, one of the most anticipated Playstation 4 exclusives is finally in our hands. We are obviously talking about Detroit: Become Human the latest work of David Cage and his studio Quantic Dream. In this title, we will find ourselves living the stories of different protagonists, which will increasingly intertwine with the progress of the game's plot, until one of the final epilogues. As always, we will decide, through the choices we will be called to make, what folds the story will take, and we will always decide the fate of each character. If you're already looking for the various trophies in the game, follow our trophy guide to unlock the coveted platinum trophy as quickly as possible.


Detroit: Become Human - some preliminary advice

Let's start this trophy guide of ours by saying that Detroit: Become Human it will provide you with 49 trophies, including 40 bronze, 5 silver, 3 gold and the inevitable platinum trophy. However, don't worry: if you miss any of them, you can always replay the chapter in question to get the desired trophy. However, be careful: replaying a single previous chapter will not affect the following ones; to achieve this result, you will have to replay all the chapters following the "mistake made".

In the game there are of course some collectible items, also related to the choices we'll make. Fortunately, even these can be recovered by replaying the individual chapters. To get the platinum trophy you Detroit: Become Human will need to complete at least two runs, plus replay a few chapters for possible clean ups. However, in order to avoid having to start the game too many times, we recommend that you get the trophies in the order in which they appear, so as not to complicate your life too much. In order to get the trophy "SOPRAVVISSUTI" you'll have to keep each character alive, which won't be easy at all. In case one of the characters dies, all you have to do is replay the chapter in which he died and then continue the game. Precisely for this reason, follow what we have to tell you in our trophy guide.


Bronze Trophies

THANK YOU
Play the first chapter.

This first trophy Detroit: Become Human is plot-related, you cannot miss it. You only need to complete the first chapter of the game's storyline to make it appear.

MISSION ACCOMPLISHED
Connor saved Emma.

You will get this trophy at the end of the chapter "The Hostage", which is the one in the game demo. The fastest way to get the achievement in question is to perform the following actions:

  • before going out to the balcony, go to the living room of the house and completely examine the corpse of the policeman, in order to find out the position of the gun;
  • At this point, take the gun hidden under the table;
  • Once you've done that, go out onto the balcony, try to get as close to the rebel android as possible, and when the game gives you the opportunity, draw your gun and shoot your rival's head off;

SECRETS
Kara has discovered the contents of Alice's box set.

You will get this trophy at the end of the chapter "A New Home". The fastest way to get the achievement in question is to perform the following actions:

  • First, you will have to clean all the rooms upstairs (especially the master bedroom, the toilet and the bathroom);
  • go to Alice's room, tidy up the bed and open the window;
  • After we clean all the other rooms, you can finally talk to Alice;
  • At this point, you will need to select the following dialogue options:
    • Friendly
    • Name Kara
    • Interest?
    • Seem quiet
  • all the following dialogue options will get you into Alice's sympathies, who will reward you with a key;
  • use the key to open Alice's box, which you will find on the cupboard near the door, open it and examine all the photos inside;
  • Once you have seen the photos, put them in the box, go down the stairs to go downstairs, complete the internship and the trophy will be yours;


DEVIANT DETECTED
Connor found the deviant in the attic.

You will receive this trophy at the end of the "Partner" chapter. The quickest way to obtain the achievement in question is to perform the following actions:

  • Once you arrive at the crime scene, you must find all ten clues;
  • report to Lieutenant Anderson and reconstruct the crime by selecting the following dialogue options: "... in the kitchen" > "... with the stick" > "The android stabbed the victim" > "... the living room" > "... with the knife";
  • go to the hallway in the center of the house. On the left side you can examine the wall to see that a ladder was supposed to be there earlier. In the same corridor, check the ceiling for the entrance to the attic, where you will now see a handprint;
  • take the chair from the kitchen and place it under the attic entrance. At this point, go up and you will find the deviant right at the end of the attic. Once this is done, complete the chapter and unlock the trophy;

WE ARE FREE
Kara and Alice escaped from Todd's house.

You will get this trophy at the end of the chapter "A stormy night". The fastest way to get the achievement in question is to perform the following actions:

  • serve dinner to Todd and Alice;
  • when Todd tells you to stand still, move and run upstairs to Alice's room (the last room on the right);
  • Press the TRIANGLE button and choose the option "Run with Alice";
  • hide yourself in the room on the right side of the corridor near the stairs (keep pressing the RIM button);
  • after a while, Kara will automatically leave the room and run downstairs with Alice. Press the RIM button to open the door;
  • complete the sequence of buttons to open the door;
  • once outside, get on the bus in front of you. This action will end the chapter and unlock the trophy;


DEFEND YOU!
Markus pushed Leo.

You will get this trophy at the end of the "Broken" chapter. The fastest way to get the achievement in question is to perform the following actions:

  • During this chapter, when you meet Leo in the painting room, there will be a choice: by pressing the RIM button you will push Leo, while by pressing the X button you will decide to resist the attacks;
  • for this trophy you will have to press the RIM button, thus pushing Leo;

PLEASE NOTE: after you finish the chapter, and after you get the trophy in question, you can exit the game, go to the main menu and replay the chapter. Before doing so, activate the Save function in the chapter selection. This time you will have to choose the other option, resisting Markus' attacks, to get the AUTOCONTROL trophy. Now you have to continue the story about this new save.

AUTOCONTROL
Markus let Leo win.

You will get this trophy at the end of the "Broken" chapter. The fastest way to get the achievement in question is to perform the following actions:

  • during this chapter, when you meet Leo in the painting room, there will be a choice: by pressing the RIM key you will push Leo, while by pressing the X key you will decide to resist the attacks;
  • For this trophy, you must press the X key;

CONFESSION
Connor got the android to confess.

To get this trophy, you must first have found the deviant in the attic in the previous chapter. For more information on this, please refer to the description of the "INDIVIDUAL DEVIANT" trophy. You will get this trophy at the end of the chapter "The Interrogation". The fastest way to obtain the achievement in question is to perform the following actions:

  • sit in the chair and start the interrogation;
  • press the TRIANGLE button to analyze all five clues on the deviant's body (they are marked with yellow lines);
  • press the SQUARED button to interrogate;
  • press the ARROW button for the "Injuries" dialog option;
  • Press the ARROW button for the "Fear" dialog box;
  • Press the X button for the "Blame" dialog box;
  • press the RIM button for the "probe memory" dialog option;
  • press the X button for the "truth" dialog box;
  • Press the X button for the "truth" dialog box;
  • choose the option to approach and press the X button for the "convince him" dialog box;
  • Press the X button for the "order" dialog box;
  • press the TRIANGLE button for the "pity" dialog option;
  • press the X key for the "warn" dialog box;
  • once the last option has been chosen, the deviant decides to confess. Choose the last dialogue options in the way that suits you best, as they will have no influence on obtaining the trophy in question;

REFUGE
Kara and Alice slept in the motel or the abandoned house.

You will get this trophy once you have completed the "Fugitive" chapter. This stage will give you a choice: either you decide to steal $40 from the grocery store and clothes from the laundromat, or you enter the abandoned house and decide to spend the night there. This second option is definitely the easiest. For clarity, follow the steps below:

  • after getting off the bus, walk to the next stop, the one where the green garbage truck is parked across the street. At this point, press the X button to talk to Alice at this bus stop;
  • the android garbage man will appear and talk to Kara. After this sequence, the garbage truck will move away;
  • interact with the fence where the garbage truck was parked a few moments ago. You can push the fence to access an area with an abandoned car;
    Interact with the fence from the abandoned car. At this point, take the bolt cutter from the yellow power generator in front of the car;
  • use the bolt cutter to cut through the fence to get to the abandoned house. Try to open the door; as soon as you do, Alice will disappear. Walk back down the street until you reach the corner of the house;
  • you'll find an android with a knife threatening Alice. At this point, you'll have to select the following dialog options:
    • Press the TRIANGLE button for the "Android" dialog box;
    • press the RIM button for the "Hospitality" dialog box;
    • press the RIM button again to ask the android to stay in the house;
  • follow the android into his house, prepare a bed and a hearth for Alice and go to sleep;

KNOW YOUR PARTNER
Connor has found all the clues about Hank.

You will get this trophy once you complete the "Waiting for Hank..." chapter. At this point, follow all the steps below:

  • when you get to Hank's desk at the police station, sit in the chair for a moment, then get up;
  • At this point, you will be able to walk around Hank's desk and have three different possible interactions with it (as always, just hold down the R2 key to highlight and identify them more easily):
    • move the right analog stick to the left so you can hear the contents of the headphones;
    • move the right analog stick to the right and then down to make a call (you can also leave a message, but this action should have no relevance to the trophy);
    • move the right analog stick down to analyze all eight clues on Hank's desk. Also during this analysis screen, you can hold down the SQUARE button on a tab on the right side of the table;
  • That's all you have to do! The story will force Detroit: Become Human you to follow Hank to his supervisor's office. Next, when you sit at the desk in front of him, you will know that you have done everything correctly when you have four dialogue options marked with a deadbolt symbol and, therefore, locked. These choices are: [Dog] [Basketball] [Music] [Anti-Android];

RUN, KARA!
Kara and Alice have escaped from the police.

You will get this trophy once you have completed the chapter "On the run". No matter where you decide to spend the night, whether in the Motel or in the abandoned house, the plot of the game will lead you to have to cross a highway. At this point, Connor will start chasing Kara and Alice to catch them. To get the trophy, you'll need to follow the points we'll list below:

  • When Kara and Alice are on the highway, Connor will be trying to climb over the fence. The simplest solution, in this case, is to press the X button to surrender; in this way, Connor will no longer be chasing you;
  • At this point, complete the sequence of buttons to cross the highway safely;

However, please note that you may also decide not to surrender. In this case, it will always be possible to escape from the police, but you will have to press a few more buttons.

PRESS!
Connor has reached Rupert.

You'll get this trophy once you've completed the "The Nest" chapter. To get the trophy, you'll need to follow the points we'll list below:

  • follow Rupert to the end;
  • when you reach the end of the chase, the game will put you in front of a choice: you can decide to press the SQUARED key to chase the deviant, or press the ARROW key to save Hank;
  • to get this trophy, you'll have to choose to press the SQUARED button;

PLEASE NOTE: after you finish the chapter, and after you get the trophy in question, you will be able to exit the game and go to the main menu and replay the chapter. Before doing so, activate the Save function in the chapter selection. This time you will have to choose the other option, deciding to save Hank, to get the SAVE HANK trophy. Now you will have to continue the story on this new save.

SAVE HANK
Connor saved Hank.

You will get this trophy once you have completed the caption "The Nest". To get the trophy, you will need to follow the points we will list below:

  • follow Rupert to the end;
  • when you get to the end of the chase, the game will put you in front of a choice: you can decide to press the SQUARED button to chase the deviant, or to press the RIM button to save Hank;
  • to get this trophy, you'll have to choose to press the RIM button;

GETAWAY FROM THE VILLA
Kara and Alice have escaped from Zlatko's house.

You'll get this trophy once you've completed the "Zlatko". For the purpose of this achievement, it doesn't matter whether Zlatko has reset Kara in the basement or not, because you will be able to escape in both cases. To get the trophy, you will have to follow the points we will list below:

  • after Zlatko has reset Kara, open the door in the basement where the androids are imprisoned; this action will allow them to escape later and help you;
  • Bring your meal from your living room to Zlatko's workshop, located upstairs;
    open the android bear cage, located in the room next to Zlatko's lab (upstairs);
  • after that, go look for Alice in the last room upstairs at the end of the corridor;
  • it won't be long before everyone realizes Alice is gone. At this point, you will have to go around the upper floor through all the rooms; remember not to use the corridor. There will be timers in each room, which will indicate when someone will come in looking for you. Always hide in the room to avoid being seen (no matter if under the table or in the closet). Then move to the next room;
  • be especially careful because if Zlatko sees you in the android bear's room, the android will attack you (always in case you have previously opened the cage, that is). If this happens, you will start running in the direction downstairs;
  • Use the back door to escape (the front door is locked and will only slow you down);
  • at this point, if Zlatko catches up to you, his android will stop him, and the other androids you have freed will "take care" of him;

EXPECTED
You killed the two Thracians.

PLEASE NOTE: before taking this trophy, unlock "HERO OF JERICHO" first. After you have obtained it, return to read the description of this trophy.

You will get this trophy once you have completed the "The Eden Club" chapter. To get the trophy, you will need to follow the points we will list below:

  • After leaving the crime scene at the Eden Club, you will have to catch the deviant in less than 5 minutes. To do this, you will need to explore other androids and reconstruct where the deviant went. The deviant will be in the warehouse;
  • in the warehouse, you'll see blue blood on the floor. Follow the blood drops to the androids in the corner at the end of the room. Then watch them carefully by pressing the L1 button;
  • at this point, you must win the fight against the two deviant androids;
  • at the end of the fight, when the brown-haired android runs in your direction, you'll have two options at your disposal: by pressing the RIM button you'll shoot, by selecting the X button, instead, you decide to spare their lives;
  • To get this trophy, you must press the RIM button and shoot;

NOTE: after you finish the chapter, and after you get the trophy in question, you can exit the game and go to the main menu and replay the chapter. Before doing so, activate the Save function in the chapter selection. This time you'll have to choose the other option, deciding to save Hank, to get the DUBBI trophy. Now you will have to continue the story about this new save.

DUBBI
The two Thracians have escaped.

You will get this trophy once you have completed the chapter entitled "The Eden Club". To get the trophy, you will have to follow the points we will list below:

  • after leaving the crime scene at the Eden Club, you'll have to catch the deviant in less than 5 minutes. To do this, you will need to explore other androids and reconstruct where the deviant has gone. The deviant will be in the warehouse;
  • in the warehouse, you will see blue blood on the floor. Follow the blood drops to the androids in the corner at the end of the room. Then watch them carefully by pressing the L1 button;
  • at this point, you must win the fight against the two deviant androids;
  • at the end of the fight, when the brown-haired android runs in your direction, you'll have two options at your disposal: by pressing the RIM button you'll shoot, by selecting the X button, instead, you decide to spare their lives;
  • to get this trophy, you must press the X button and save their lives;

HERO OF JERICHO
Markus has obtained enough components.

You will get this trophy once you have completed the "Spare Parts" chapter. To get the trophy, you will need to follow the points we will list below:

  • After you have infiltrated the CyberLife, and after the android security agent has seen you, you will be called to make a choice:
    • pressing the RIM button will hide you;
    • pressing the X button, instead, you will hand yourself over. However, the security android will decide to protect you;
  • collect the contents of the remaining cases with blue blood. Move the right analog stick up to open the small box;
  • get on the platform and open the big box. Press the RIM button to select the "release" option;
  • when the android security agent wants to come with you, press the X button and refuse;
    at this point, the alarm will go off; exit the area, the chapter will end, and you will have obtained the trophy;

JUST A CAR
Hank killed Connor.

PLEASE NOTE: Before you take this trophy, first unlock "A smile on your face", a little further down this list. After you get it, go back to reading the description of this trophy.

You will get this trophy once you have completed the chapter entitled "The Bridge". In order to get this trophy, Hank must have become hostile towards Connor; for this very reason, he must have a low opinion of him. You will achieve your goal by challenging him every chance you get, countering his answers and saying that androids are just machines and have no feelings. You will see the status of their relationships in the various flowcharts. To get the trophy, you will have to follow the points we will list below:

  • Press the TRIANGLE button to select the "personal question" dialog option;
  • press the RIM button to select the "photo" dialog option (this option will be available only if you have seen the photo in the "Russian Roulette" chapter. If you have not seen it, you will not unlock it, and you will have to press the X button, choosing the "Suicide" option);
  • Press the TRIANGLE button to select the "Stop drinking" dialog option;
  • press the X button to select the "Software" dialog box;
  • Press the X button to select the "Cold" dialog box;
  • Press the TRIANGLE button to select the "Cold" dialog box;
  • Press the TRIANGLE button to select the "Cold" dialog box;
  • Press the RIM button to select the "Not alive" dialog box;
  • Press the X button to select the "Nothing" dialog box;
  • remember that, as mentioned above, Hank must be hostile to Connor, otherwise he will not shoot him;

A SMILE ON HIS FACE
Alice had a good time on the carousel.

You'll get this trophy once you've completed the chapter entitled "The Pirate's Lair". To get the trophy, you'll need to follow the points we'll list below:

  • there is only one possible epilogue in this chapter, and you can always earn this trophy. After taking refuge in the amusement park, a group of androids will break in. You will find out that they are just the park staff, and that they are happy to see Alice in the park. They will show Alice the merry-go-round and Kara will put her on the merry-go-round. Then everyone will have a good time and the chapter will end;

A SUCCESSFUL PLAN
Markus delivered his message without getting caught or suffering loss in the team.

You'll get this trophy once you complete the chapter entitled "The Stratford Tower". To get the trophy, you'll have to follow the points we'll list below:

  • When you enter the server room with North (the female android), make sure to close the door behind you;
  • when you reach the top of the tower, after meeting with the other two android allies, you will come across two security guards blocking the corridor. At this point, you will need to select the following: press the ARROW button to start walking towards the guards > move the right analog stick upwards, pull out your guns and point them at the guards > move the right analog stick to the right to give the order > press the FRAMEWORK button to knock them out;
  • when you enter the broadcast room, move the right analog stick up to order the android operators to step aside;
  • at which point, a human from the broadcast room will escape. You'll need to press the ARCHER button to shoot him so he can't trigger the alarm;
  • once the broadcast is over, choose your options (they don't matter for the trophy). After the transmission, follow your allies on the roof and parachute down before the guards reach you;

NOTE: after you finish the chapter, and after you have obtained the trophy in question, you will be able to exit the game, go to the main menu and replay the chapter. Before doing so, activate the Save function in the chapter selection. You will need it to get the trophy ONE JERICHO'S ASSAGE. Now you will have to continue the story on this new save.

A TASTE OF JERICHO
Connor has connected to Simon.

This trophy will unfold for two chapters, "The Stratford Tower" and "Public Enemy". Fortunately, if you have already obtained the trophy "A WELL SUPPLIED PLAN", you will only have to start the internship in question to get this new trophy. To get the trophy, you will have to follow the points we will list below:

  • When you are at the Stratford Tower, on the top floor, after calling the service elevator and rejoining your android allies, there will be a security checkpoint in a corridor with two security guards. In this case you will need to press the X button, choosing the "Assault" option. As a result of this choice, Simon will be injured;
  • after entering the broadcast room, one person will escape to the outside. At this point you will have to press the RIM button, shooting the person. This choice will cause Simon to get on the roof alive before the armed forces reach him, but because of his injuries he will not be able to come with you and hide on the roof;
  • after recording your speech, once on the roof, the androids will discuss whether to kill Simon or leave him behind. At this point, you must press the X button, choosing to leave Simon behind. This choice will allow Simon to stay alive, so that Connor can connect to him later;
  • as soon as you start the Public Enemy chapter, take Connor to the roof and investigate the pool of blue blood;
  • follow the blue blood to a secret door on the left-hand side of the roof (you can see the blood through the scan by pressing the R2 button);
  • when you open the door to Simon's hideout, he's gonna shoot Connor;
    the police will start shooting Simon. When you are safe behind the shelter, press the CIRCLE button and choose to run towards the deviant;
  • this way, by opting for this choice, you will prevent the police bullets from hitting Simon and you will reach him before he dies. By doing so, you can interrogate him, complete the chapter and get this new trophy from Detroit: Become Human ;

SMS
Markus led a peaceful uprising.

PLEASE NOTE: Before you take this trophy, first unlock "CIRCULAR..." a little further down this list. After you get it, go back to reading the description of this trophy.

You will get this trophy once you have completed the chapter entitled "Capitol Park". First, you must enter the shop and convert all the androids. You can fail in this goal. What you have to do is disable the alarm (follow the red wire), disable the police drone flying over the square and finally block the road and use the truck to break through the shop window. Once this is done, you will be able to recruit androids for your cause and decide if you want a peaceful or violent demonstration. To get the trophy, you will have to follow the points we will list below:

  • To get this trophy, you will need to increase the "Pacifist" indicator to 100% after leaving the store with the recruited androids. To achieve this, you won't have to destroy anything, but simply mark, mark and hack everything in your way, placing symbols and slogans all over the square;
  • After leaving the square, you must decide the fate of two policemen. You will have to press the RIM button to spare their lives;

PLEASE NOTE: after you finish the chapter, and after you get the trophy in question, you can exit the game, go to the main menu and play the chapter again. Before doing so, activate the Save function in the chapter selection. You will need it to obtain the "BURNED EARTH" trophy. Now you will have to continue the story about this new save.

LET'S BURN IT ALL!
Markus led a violent uprising.

You will get this trophy once you complete the chapter entitled "Capitol Park". First, you will have to enter the store and convert all the androids. You may fail in this task. What you have to do is disable the alarm (follow the red wire), disable the police drone flying over the square and finally block the road and use the truck to break through the shop window. Once this is done, you will be able to recruit androids for your cause and decide if you want a peaceful or violent demonstration. To get the trophy, you will have to follow the points we will list below:

  • To get this trophy, you will need to increase the "Violence" indicator to 100% after leaving the store with the recruited androids. To achieve this, you'll have to destroy and burn everything in the square. Once the indicator has risen to 100%, you can leave the square;
  • after leaving the square, you will have to decide the fate of two policemen. You will have to press the TRIANGLE button to take revenge and kill them;

CIRCULAR...
Kara managed to get the cop away.

You will get this trophy once you have completed the "Midnight Train". At some point, a cop will come knocking on the door of the house you're in. To get the trophy, you will need to follow the points we will list below:

  • As soon as the policeman knocks on the door, you'll have about 50 seconds to fix the house so that our "visitor" doesn't notice any strange clues. Here's what you'll need to do specifically:
    • on the left side of the room (opposite the door), close the closet where the blue blood is kept;
    • on the kitchen table, make sure the magazine shows the topic of World War III (the default) and not the sale of Androids;
    • talk to Luther and choose the following dialogue options: by pressing the TRIANGLE button, he will go upstairs with Alice;
    • on the right side of the room, there's a blue android shirt on a closet. Hide it in the closet;
    • on the left side of the door, close the door to the next room, where the other androids are hiding;
  • Once you've done all that, you can let the cop in, but make sure you've done it all in less than 50 seconds;
  • make coffee;
  • press the RIM button to choose the "Alice" dialog option;
  • press the ARROW button to choose the "Yes" dialog option;
  • Press the ARROW button to choose the "Tired" dialog option when the policeman turns to Adam;
  • press the SQUARED key to choose the "Washing Machine" dialog option;
  • once this is done, the cop will leave and you will have a new trophy of Detroit: Become Human ;

COMPARISON
Markus attacked the police.

PLEASE NOTE: before taking this trophy, unlock the "PRIORITY" and "SIMILAR" trophies first. After you have obtained it, return to read the description of this trophy.

You will get this trophy once you have completed the "March of Freedom". To get the trophy, you will need to follow the points we will list below:

  • at the end of the march, you'll be blocked by some cops pointing their guns at you. To get this trophy, you will have to make the following choices:
    • Press the TRIANGLE button for the "Attack" option. This will create a long sequence of buttons, and you will only win the fight if most of them are chosen correctly;
    • press the RIM button for the "Revenge" option, so you can kill cops when you can;

PLEASE NOTE: after you finish the chapter, and after you get the trophy in question, you will be able to exit the game, go to the main menu and replay the chapter. Before doing so, activate the Save function in the chapter selection. You will need it to obtain the "IRREMOVABLE" trophy. Now you will have to continue the story on this new save.

IRREMOVABLE
Markus did not give in against the police.

You'll get this trophy once you've completed the "March of Freedom". To get the trophy, you'll have to follow the points we'll list below:

  • at the end of the march, you'll be blocked by some cops pointing their guns at you. To get this trophy, you will have to make the following choices:
    • Press the RIM button for the "Hold position" option;
    • Press the RIM button for the "Hold position" option;
    • Press the RIM button for the "Sacrifice" option;

NOTE: This way, however, Markus will die. Since he is one of the characters you will have to keep alive to get the "SURVIVE" trophy, you will need to load the previous save, and choose an option with which our character can stay alive.

PRIORITY
Connor killed Chloe.

You will get this trophy during the "Meet Kamski" chapter. During the internship in question, Connor will have to take a Turing Test, and the achievement cannot be missed. To get the trophy, you will have to follow the points we will list below:

  • During the test, you will have to make a choice: press RIM to shoot, or press X to not shoot;
  • in this case, you will have to press the RIM button to shoot;

SIMILAR
Connor refused to kill Chloe.

You will get this trophy during the chapter "Meet Kamski". During the stage in question, Connor will have to undergo a Turing Test, and the achievement cannot be missed. To get the trophy, you will have to follow the points we will list below:

  • During the test, you will have to make a choice: press RIM to shoot, or press X to not shoot;
  • in this case, you will have to press X not to shoot;

FOLLOW
Connor found Jericho on his own.

You will get this trophy once you have completed the "Last Chance Connor". To get the trophy, you must meet the following requirements:

  • In "The Stratford Tower", Markus assaulted the guards on the top floor, in the corridor leading to the broadcast room, and Simon was wounded;
  • Subsequently, you decided to leave Simon and not to kill him (for more details, see the trophy description "A JERICHO'S HERITAGE");
  • In the chapter "Public Enemy", Connor was able to successfully connect to Simon (for more details, see the description of the trophy "A JERICHO'S ASSAGE");
    In the chapter "Meet Kamski", Connor did not shoot Chloe (for more details, see the description of the "SIMILI" trophy);

The first two requirements will make Simon's body end up in evidence, while the last one will make sure that Kamski doesn't give you the code to decrypt Jericho: you'll have to get it yourself by rebooting and deceiving Simon.

To get the trophy, you will have to follow the points we will list below:

  • Hank's diversion will leave you the key to the evidence locker on his desk;
    Take the key and go to the Archives. The password for the rehearsal room is "FUCKINGPASSWORD";
  • start Simon, the android on the right side of the evidence locker. His shoulder is destroyed, but can be replaced. Take the spare part from Daniel's body, press the SQUARE button on his shoulder;
  • start Simon and press the X key to trick him;
  • in the middle of the evidence locker, check Markus' speech recording to imitate his voice. Then talk to Simon again and he will think you Markus. Now he'll let you question him and tell you Jericho's location;
  • if Simon hasn't been left behind in The Stratford Tower chapter, you can also get Connor to interrogate the deviant in the kitchen of the Public Enemy chapter and get to him before he escapes. In this way, you can trick the deviant instead of Simon;
  • if you shot both Thracians in the chapter "The Eden Club", you can reboot the blue-haired one, and then rip the head off the brown-haired one and hold it in front of the blue-haired girls' faces in the evidence room. In this way, you can make her believe that her lover is still alive, and she will tell you the location of Jericho;

THREE TO JERICHO
You brought the three characters to the Crossroads chapter.

To get this trophy, you'll have to bring the three characters to the "Crossroads" chapter alive. This way Connor will meet Kara (but she won't notice), Kara will talk to Marcus, and Marcus will talk to Connor to convince him to join the android cause. If you have followed the trophy guide this far, you should have no problem with this achievement.

BURNED EARTH
Markus or Connor blew up the freighter.

To get this trophy, you'll need to get the three characters to the "Crossroads" chapter alive. To get the trophy, you'll need to follow the points we'll list below:

  • When Connor confronts Markus in the captain's cabin, press the RIM button, so that our hero can become a deviant in turn;
  • after Kara and Alice escape into the corridor, Markus, Connor and North will be in the corridor together. Here, you'll have to press the X button to blow up Jericho;
  • now Markus will go to the control room. Make sure you don't lose any combat on the way. Always choose to bring the soldiers in when you have the chance. Inside the control room there is another fight to win. Once that's done, Markus will start the countdown to the detonation and you can finish the rest of the chapter as you see fit;

LIBERATION
Markus has reached the camp and released the androids.

This trophy will cover two chapters: "NIGHT OF THE SOUL" and "BATTLE FOR DETROIT". To get the trophy, you will need to follow the points we will list below:

  • during the chapter "Night of the Soul" first of all Markus must have escaped from the container ship. You can combine this achievement with the "ONE OF US" trophy, making Connor a deviant. At the end of the chapter, when Markus will give his speech, press the RING button, selecting the "Revolution" option;
  • during the chapter "Battle for Detroit", when you have chosen the option REVOLUTION, you will have to fight through with many police officers. Markus will have to reach the end of the stage and shoot the tanks with a rocket launcher;
  • you can also get this trophy along with the achiemevent "PERSONAL EXERCISE", with which Connor frees all the Androids from Cyberlife, who will later join the faction of Markus;

MORAL VICTORY
Markus managed to get the soldiers to back down.

You'll get this trophy in the "Battle for Detroit" chapter. In order for you to unlock the achievement in question, however, you'll have to enjoy the highest opinion from the androids. To achieve this, Markus will never have to kill any human and always choose the most peaceful protest options. Markus and North will also have to become lovers, with our hero who, in order to gain her trust, will have to kiss her at every opportunity, ask her about her past and show interest in her. Of course, both Markus and North will have to survive. To get the trophy, you will have to follow the points we will list below:

  • In the chapter "The Stratford Tower", on the top floor, you must choose not to assault the guards and, inside the broadcast room, not to kill the man who escapes;
    In the chapter "Capitol Park", you must save the androids from the store and choose to hold a peaceful protest, without destroying anything and without killing the cops at the end of the stage;
  • in the chapter "March of Freedom", Markus and North will become lovers (press the RIM button to ask her about her past, TRIANGLE for trust and X to show understanding. If you don't have lover status yet, remember to kiss her every time you have the chance. If your reputation for her diminishes, and it will when you make the most peaceful choices, don't worry so much);
  • in the chapter "March of Freedom", at the end of the march, when you face the police, as soon as they start shooting, press the X button to disperse;
  • in the "Crossroads" chapter, Markus survives and saves North by getting out of Jericho;
  • in the Night of the Soul chapter, pressing the X button will make Markus choose to march peacefully;
  • in the "Battle for Detroit" chapter, when the police negotiator arrives, you'll have to press the X button so that Markus rejects any deal;
  • in the "Battle for Detroit" chapter, when the police attack your camp, successfully press all the buttons until they regroup you. Then, press the SQUARED button, and make your final decision: to kiss North. Markus and North must be lovers (and alive) to access this option. When the two kiss, the soldiers will realize that they are no longer just emotionless machines, they have protested peacefully and have feelings. So they will lower their weapons and Madame President will tell them to move away;

DEATH ESCAPE
Kara and Alice have fled the recycling centre.

You will get this trophy during the chapters "Crossroads" and "Battle for Detroit". To get the trophy, you will have to follow the points we will list below:

  • In the "Crossroads" chapter, when Kara and Alice escape from the soldiers (after escaping through the tunnels of Jericho), you will have to choose to press X to surrender, and then press X again to obey. This will result in your capture;
  • In the "Battle for Detroit" chapter, while you wait for destruction, talk to Jerry and ask him to create a diversion;
  • In the chapter "Battle for Detroit", check the fence on the right side with L1, this will show you an escape route. Now you'll have to create a diversion. Depending on who you saved before:
    • Sacrifice Ralph, only if you took refuge in his abandoned house in the chapter "Runaways";
    • Sacrifice the android with scar, only if you have freed the androids in the basement of Zlatko's mansion in the chapter "Zlatko";
    • Sacrifice Luther, only if he has survived this far;
  • Once you've done that, run for the barbed wire. Alice (and Luther if she is with you) will climb;
    when a soldier arrives, press the X key to protect Alice. In this way, you will begin to fight against the soldier;
  • this way, you will escape; complete the entire chapter to unlock the trophy;

SAFE PORT
Kara and Alice have crossed the border.

You'll get this trophy in the "Battle for Detroit" chapter. But you'll need one requirement: in the "Crossroads" chapter, when you're escaping from Jericho's soldiers through the tunnels, you'll need to press the TRIANGLE button to pretend you're dead, and then the X button to stay still. This way, you won't get caught. To get the trophy, you'll have to follow the points we'll list below:

  • At the beginning of the chapter you'll have to pass some soldiers. After sneaking behind the first row of cars, you can see Jerry (and Luther if he wasn't killed) being held at gunpoint by the police, waiting to be executed;
  • turn quietly around them, grab a brick and take out the police to free Jerry (and Luther);
  • choose to pass through the security checkpoint (fast but risky route), select the following dialogue choices: press TRIANGLE for the "ALICE EXCUSE" option > press CIRCLE for the "STAI CALMO" option (if Luther is with you) > press CIRCLE for the "COLD" option > press X for the "DO NOT DO EVERYTHING" option > press X again to do nothing again > The guard will give you an object that Alice dropped and let you pass safely;
  • at the bus station, talk to the mother and her baby. They will drop their tickets, move the right analog stick down to pick them up. When they return, press the X button to choose the "Hold the tickets" option, press X again to confirm your choice;
  • get on the bus;
  • at border control, press L1 to see Jerry in the right lane (he is the boy you previously saved from the police execution). When you reach the end of border control, choose the SACRIFY JERRY option;
  • this way, Jerry will run away from the patrol and get shot, but the border control officer will be so distracted that he will let you pass without checking whether you are an android or human. You'll also get the achievement in question along with the " Detroit: Become Human Happy Family" trophy if you've kept Luther alive this far in the game;

PERSONAL ARMY
Connor converted the androids.

You'll get this trophy from Detroit: Become Human the chapter "The Battle of Detroit". To unlock it, you'll need to follow the points we'll list below:

  • When Connor enters the Cyberlife Tower elevator, neutralize the two guards, mimic the guards' voices, and take the elevator to floor -49, where the androids are located;
  • eliminate the guards on floor -49;
  • When the second Connor points the gun at Hank's head, press the RIM button to save Hank, then press the TRIANGLE button to fire;
    When Hank starts asking you questions, choose the following answers 1) TRIANGLE "SUMO" > 2) TRIANGLE "COLE";
  • this way, Hank will kill the fake Connor. Now the real Connor will convert the 1000 androids in the Cyberlife Storage and both Connor and Hank will stay alive;

MISSION ACCOMPLISHED
Connor destroyed the leader of the deviants.

You will get this trophy in the chapter "The Battle of Detroit". There are requirements to be met: Connor must have become a deviant (see the "ONE OF US" trophy description for more information) and must cooperate with Markus. Obviously, both characters must still be alive until the final bars of the game. To unlock the trophy, you'll need to follow the points listed below:

  • in the "Crossroads" chapter, when Connor confronts Markus in the captain's cabin, press the RIM button and make Connor become a deviant;
  • in the chapter "The Battle of Detroit", Markus must reach the end of his Revolution (see the "Liberation" trophy);
  • in the "Battle of Detroit" chapter, Connor will have converted the androids into the CyberLife Warehouse (see the "PERSONAL EXERCISE" trophy);
  • eventually, when Markus and Connor join forces during the end of the game, CyberLife (Amanda) will try to hack Connor to get him to pull out his gun and kill Markus. Connor will briefly close his eyes and see Amanda, she will try to take control of him. Don't do anything here, let him hack you (don't interact under any circumstances in Amanda's place). When Connor has been hacked, he will shoot Markus, the leader of the deviants;

MY DECISION NOW
Connor resisted the CyberLife breach attempt.

You will get this trophy in the chapter "The Battle of Detroit". There are requirements to be met: Connor must have become a deviant (for more information, see the "ONE OF US" trophy description) and must cooperate with Markus. Obviously, both characters must still be alive until the final bars of the game. To unlock the trophy, you'll need to follow the points listed below:

  • In the "Crossroads" chapter, when Connor confronts Markus in the captain's cabin, press the RIM button and make Connor become a deviant;
  • in the chapter "The Battle of Detroit", Markus must reach the end of his Revolution (see the "Liberation" trophy);
  • in the "Battle of Detroit" chapter, Connor will have converted the androids into the CyberLife Warehouse (see the "PERSONAL EXERCISE" trophy);
  • eventually, when Markus and Connor join forces during the end of the game, CyberLife (Amanda) will try to hack Connor to get him to pull out his gun and kill Markus. Connor will briefly close his eyes and see Amanda, she will try to take control of him. You will have to go to the right where the camera is centered, between the two lampposts on the right side of a tree. There you will find a blue touchpad that looks like a hand. You can also highlight it by pressing the R2 key when you are close to it. Interact with the touchpad to end the hacking attempt;

DUTY-LIKE
Connor is still a machine.

You will get this trophy from Detroit: Become Human the chapter "Crossroads". Both Connor and Markus must arrive alive at the end of the chapter, and Connor must have figured out Jericho's location (see the "FOLLOW" trophy). To unlock the trophy, you will need to follow the points listed below:

  • when Connor faces Markus in the captain's cabin, you must press the X button and choose the option "Stay a car";

ONE OF US
Connor has become a deviant.

You will get this trophy from Detroit: Become Human the chapter "Crossroads". Both Connor and Markus must arrive alive at the end of the chapter, and Connor must have understood Jericho's position (see the "FOLLOW" trophy). To unlock the trophy, you will need to follow the points we will list below:

  • When Connor faces Markus in the captain's cabin, you must press the RIM button and choose the option "Become a Deviant";

Silver Trophies

IMBATIBLE
Don't miss even one fight before the end.

This trophy Detroit: Become Human will take an entire run to get, and it's missing. In the course of the game, you'll find yourself fighting with other characters, running away from a danger or shooting, and you'll have to press the right sequence of keys. It doesn't matter if you miss a single button, but if you fail several attempts, you'll be overwhelmed by your opponents and lose. Select the Casual difficulty to get this trophy more easily.

BOOKWORM
Find all the magazines in the game.

To get this trophy, follow the steps indicated in our Guide to Detroit: Become Human .

CONNECTIONS
Hank and Connor are friends until the end.

To get this trophy, you'll have to develop your friendship with Hank to the maximum and, of course, both he and Connor will have to stay alive until the end. There are key moments that will affect your bond, and others that will only be optional. Let's start by listing the "optional" moments:

  • Every time you talk to Hank, try to have a blue arrow pointing up on his name instead of a red arrow pointing down. The blue arrow means that your relationship with him is getting better. You can also check the status of your friendship at any time with the flowchart during one of Connor's levels. If you get some red arrows it doesn't matter, there are plenty of opportunities to make up for it;
  • in the chapter "The Nest", save Hank at the end of the chase, let the deviant get away (see the "SAVE HANK" trophy);
  • in "The Bridge", Hank doesn't have to shoot Connor;
  • in the chapter "Meet Kamski", Connor refuses to kill Chloe (see the "SIMILI" trophy);

Below, instead, we list the key moments to increase your relationship with Hank:

  • in the chapter "Crossroads", when Connor confronts Markus in the captain's cabin, press the RIM button, in this way Connor will become a deviant;
  • in the chapter "The Battle of Detroit", (Connor at the Cyberlife Tower) when the second Connor holds the gun to Hank's head, press the RIM button to save Hank, and press the TRIANGLE button to fire;
  • In the chapter "The Battle of Detroit", (Connor to Cyberlife Tower) when Hank asks you questions, choose 1) press TRIANGLE for the "SUMO" option; 2) press TRIANGLE for the "COLE" option;
  • in the chapter "The Battle of Detroit", (Connor at the Cyberlife Tower) after Hank kills the fake Connor, now the real Connor will convert the 1000 androids into Cyberlife Storage and both Connor and Hank will stay alive;

HAPPY FAMILY
Kara, Alice and Luther are together at the end.

To get this trophy, you'll have to make sure that Kara, Alice and Luther arrive alive at the end of the game. Among these three, Luther is undoubtedly the easiest character to lose; the moment he dies, you'll have to replay the chapter in question, in order to get another epilogue. Below, we list all the moments when you have to save Luther:

  • In the "Zlatko" chapter, escape from the villa with Alice and join Luther at the end of the stage (see the "Escape From the Villa" trophy);
  • In the chapter "The Midnight Train", when the policewoman arrives, talk to Luther and tell him to go upstairs (see trophy: "CIRCULAR...");
  • in the chapter "Crossroads" (Kara), when Luther gets hit in the foot during the escape from Jericho, press the RIM button and choose to help him. Take him safely to the next room and he will tell you to leave and that he will join you later;
  • in the chapter "Crossroads" (Kara), When Kara and Alice escape from the soldiers (after escaping through the tunnels of Jericho), you must press the TRIANGLE button to pretend to be dead, and the X button to remain motionless. This way, you won't get caught;

The trophy will be awarded at the end of the chapter "The Battle of Detroit", to unlock it, you will have to follow the points that we will list of if



Audio Video Detroit: Become Human - Trophies Guide
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